Motoyama won the test round, a 5-lap race with the drivers' respective JGTC GT500 cars. The actual Top Racer Battle though, a 10-lap one make race on board a , was won by Ryo Michigami. Later from August 25 to September 5, 2006, the producer (re)invited two Japanese and two European professional racing drivers sponsored by to enter GT4OL's Time Attack mode Internet ranking chart and, either to challenge him or another guest in a versus race, either to compete with five test drivers in a 8~10 rounds multiplayer online competition called "trophy".
Originally slated for a 2003 release, was delayed for over a year and a half by Polyphony Digital, and had its online mode removed (later added in online test version). has held the title of being the number one seller and highest production Polyphony Digital has ever seen. The game features over 700 cars from 80 manufacturers, from as early as the 1886 Daimler Motor Carriage, and as far into the future as concepts for 2022. The game also features 51 tracks, many of which are new or modified versions of old favorites, with some notable real-world additions.
: 6th test version posted including some minor fixes to annoying bugs such as the incorrect coloring of offline users in search results to appear as though they were online. though much more importantly, the new upload return system which lets you set up shares of your favorite stuff from which files are automatically returned to users you've downloaded from. not all the kinks are worked out as you may or may not notice the novel tendency to find downloads you've queued but never downloaded appearing as uploads from their respective owners, if you decide to open yourself up to returned files. if i ever go with the reengineering i'm planning for the queue manager that sort of annoyance should be resolved. once you run the new client you'll get a better explanation of this feature with some toggles you can take advantage of there and then to start using it almost right away.